I am a multimedia creator specializing in audio engineering, music composition, interactive sound design, video production, and photography. Backed by nearly two decades of high-stakes public affairs, live event production, and field camera operations for the U.S. Navy, I bring a uniquely disciplined, comprehensive approach to modern media workflows across both linear and interactive pipelines.
I am Pro Tools Certified, with formal training from the Berklee College of Music and the Academy of Art University. I specialize in crafting immersive audio experiences, managing complex signal routing, and troubleshooting production hardware under tight, unscripted deadlines. My technical toolkit spans advanced proficiency across multiple DAWs, including Pro Tools, Cubase, and Ableton Live, as well as Unity engine architectures and FMOD Studio audio middleware for interactive game system integration.
My background bridges the gap between meticulous studio post-production and fast-paced, real-time event execution. Whether I am authoring adaptive, parameter-driven sound systems for video games, programming dynamic logic for interactive mechanics, designing intricate soundscapes for film, mixing multi-track musical arrangements, or composing original adaptive scores, I approach every project with creative problem-solving and absolute technical precision.
I am focused on delivering elite quality, reliability, and creative detail to projects that demand excellence under pressure, whether building systems in the studio, programming engine pipelines, or capturing assets live on location.