Transformed the whimsical French film Amelie into a psychological horror trailer through re-editing and comprehensive sound design. Created 13 distinct sound elements to build atmospheric tension and dread, fundamentally reshaping the viewer's emotional response. Included a hidden audio easter egg: the film's iconic main theme slowed beyond recognition and layered with its reversed version to create an unsettling ambient foundation that subtly connects to the original while serving the new horror genre.
Tools: Ableton & Cubase (Audio Design), Cubase (Mixing), Adobe Premiere Pro (Video Editing)
Produced a complete 1940s-style radio drama episode, handling recording, sound design, and final mix. Directed and recorded voice actors (including performing a role myself), then edited and mixed 10 sound effects tracks, background ambiance, music, and two dialogue tracks to create an immersive audio-only narrative. This project demonstrates end-to-end audio production for storytelling without visual elements.
Tools: Pro Tools
Designed and edited a complete soundtrack for early 1900s footage of a San Francisco street scene. Mixed 15 tracks total: period-appropriate music, 2 ambiance layers, and 12 sound effects. Focused on creating authentic spatial audio by using volume automation, filtering, and strategic panning to simulate movement and depth, crafting an immersive historical environment that places the viewer directly on the bustling street.
Tools: Adobe Premiere Pro
Created a complete 30-second radio commercial from concept to final mix, including scriptwriting, talent direction, and original music composition. Recorded three voice actors (including myself and my father) and composed the background music entirely from sampled garage tools—10 percussive instrument tracks created from hammer, tape measure, power screwdriver, shed, cardboard box, two different ratchets, nail gun, and miter saw. The tool-based instrumentation creates a direct sonic connection to the home improvement subject matter.
Tools: Pro Tools
Recreated all audio for a 3.5-minute scene from Empire Records, stripping the original soundtrack and rebuilding it entirely from scratch. The scene follows multiple characters through various locations in the record store, requiring extensive foley work (shaving sounds, footsteps, clocking in, quarter gluing), sound effects, and ADR for five characters across overlapping dialogue. Recorded all ADR performances myself with vocal manipulations to characterize each role, then synchronized them with the original performances and mixed with the original music track to create a seamless final product.
Tools: Cubase
Created an immersive prehistoric soundscape using predominantly original recordings. Mixed and edited 15 total tracks—13 original recordings and 2 open-source library sounds—including 3 ambiance layers and 12 sound effects. Designed vocalizations for two distinct dinosaur species by recording, manipulating, and layering human and donkey sounds to create believable creature communication and movement.
Tools: Cubase
Recreated the iconic Star Wars lightsaber sound using Ben Burtt's original technique. Layered 8 tracks of sampled mechanical sounds—electric toothbrush, electric shaver, CRT arcade monitor, and cat water fountain motor—to create the base hum and ignition sounds. For the characteristic swing/whoosh effect, I played the mixed audio through monitor speakers and physically swung a shotgun microphone in front of them, capturing the Doppler effect that defines the lightsaber's movement.
Tools: Ableton Live